![]() The developers explain how each skill branches into passives and upgrades that make each player's experience unique, even when playing with the same class. ![]() ![]() But after receiving some criticism for the stiff rune system in Diablo 3, it decided to go back to the board and return customization to the players. But to be fair, the diabolical franchise already featured a customizable skill tree system in its second game, which received a remake in Diablo II: Resurrected. The skill tree system in Diablo 4 seems to have sipped a bit from the source of its free-to-play competitor, Path of Exile, a game known for featuring an intimidating and robust web of over 1300 passive skills.
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